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Games Hardware Sales by Territory DatabaseDecember 09, 2019Games hardware sales database presents country-level data in a single, easy-to-use pivot file.Subscribers Only
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Games Hardware Sales Metrics Database - PremiumDecember 09, 2019Games console hardware sales data and forecasts. Metrics include sales volume, average sales price and sales value by geography.Subscribers Only
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Channel Line-up & Availability DatabaseNovember 26, 2019Track the evolution of distribution strategies and content acquisition by operators across 60 countries. This database delivers continuously updated information on the availability and distribution of Pay-TV and Free-to-air channels across traditional broadcast and emerging online platforms.Subscribers Only
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Games-Related Mergers, Acquisitions & Investment Database - PremiumNovember 01, 2019M&A and investment database related to the games sector. Updated quarterly.Subscribers Only
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Games Content & Services by Territory DatabaseSeptember 19, 2019Games content and services database presents country-level data in a single, easy-to-use pivot file.Subscribers Only
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Games Content & Service Spend by Distribution Type Database - PremiumSeptember 10, 2019Games content and service spend by major distribution type - physical and digital (split between console/PC digital and mobile). Data and forecasts are by territory.Subscribers Only
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Console Games Sales & Service Metrics Database - PremiumAugust 30, 2019Console games market data and forecasts by platform and geography. Includes both physical and digital opportunity segmentation.Subscribers Only
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Games Addressable Market by Territory Database - PremiumAugust 30, 2019Games addressable market database presents country-level data in a single, easy-to-use pivot file.Subscribers Only
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Games Addressable Market Metrics Database - PremiumAugust 30, 2019Games addressable market data and forecasts by device or platform and geography. Devices and services covered include games consoles, smartphones, tablets, streaming set top boxes, connected TVs, Valve's Steam platform, PC households and VR Ready PCs.Subscribers Only
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PC Games Sales & Service Metrics Database - PremiumAugust 30, 2019PC games market data and forecasts across physical retail, digital retail and download, subscriptions, micro-transactions and pay per play monetization by territory. Includes segmentation for multiplayer online games and casual games markets.Subscribers Only
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Virtual Reality Games Database - PremiumAugust 02, 2019Virtual reality games market data and forecasts by headset brand and territory. Includes PC, console and smartphone segmentation.Subscribers Only
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Streaming Games Database - PremiumMay 30, 2019Streaming games market (also known as Cloud Gaming, Full Streaming or Video Streamed Games on Demand) annual data and forecasts by territory. Includes segmentation by monetization model and channel.Subscribers Only
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Immersive Computing - Consumer Augmented & Virtual Reality Report - 2018January 25, 2018Keep pace with emerging consumer spending for augmented reality and virtual reality technology. This report provides analysis of entertainment media, entertainment centers, and consumer electronics – including virtual reality headsets, augmented reality headsets, smart glasses, augmented reality smart devices and much more.Subscribers Only
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Mobile Market Monitor Report Games Q2 2013November 07, 2013EA mobile reported record Q2 mobile games revenues of $113m as it beat the seasonal trend which has previously seen its Q2 revenues come in lower than Q1. The Simpsons: Tapped Out remained its strongest performing title, generating its highest sales since launch in 2012. Elsewhere, the top of the charts appeared similar to Q1, with games from Supercell, King and GungHo dominating, and titles integrated with messaging platform KakaoTalk taking a lead in Korea..Subscribers Only
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Monetising mobile messaging: Asian apps' content strategies lead the wayNovember 01, 2013Social and communications apps came second only to games in terms of mobile application store performance in Q2 2013. But many apps are looking beyond core communications to drive revenue growth with more complete mobile content strategies. Asian apps lead the way so far with KakaoTalk, Line and WeChat all looking to use content to generate revenues...Subscribers Only
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Telefónica makes strategic investment in Rhapsody for global Napster pushOctober 16, 2013Multinational communications group Telefónica has made a strategic investment in subscription music pioneer Rhapsody. The partnership will see the two companies offer music services to Telefónica...
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Design and Sourcing update for Mobile Intelligence SubscribersAugust 15, 2013Since the acquisition of Screen Digest Limited in 2010 by IHS Global Limited we have worked to create a new and exciting team under the name IHS Electronics & Media. This team brings together a unique...
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Amazon Appstore goes globalApril 16, 2013Online retailer and services provider Amazon plans to take its Appstore for Android mobile application store global, claiming it will expand to more than 200 countries in the coming months. Major new markets...