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Pokemon Go maker Niantic to develop Harry Potter titleNovember 09, 2017US-based mobile games developer Niantic has partnered with Warner Bros to develop a new game based on the Harry Potter brand. Harry Potter: Wizards Unite is set to launch in 2018 and will incorporate augmented reality (AR) features into the game.
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Games: Alibaba establishes games development business to compete more comprehensivelyOctober 05, 2017Alibaba has established a dedicated gaming business group to develop in-house titles following the acquisition of Ejoy Technology, a China-based online games developer. The founder of Ejoy is the former COO of NetEase and will take charge of Alibaba’s new gaming division, which will sit within Alibaba’s Digital Media and Entertainment Group.
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Nintendo extends mobile presence with Super Mario for iPhoneSeptember 08, 2016Nintendo unveiled Super Mario Run, its first full mobile game using its own IP, alongside the launch of Apple’s latest iPhone and Apple Watch devices. Available as a paid download, the app is already featured in Apple’s App Store where interested users can sign up to be notified when the title is launched. Super Mario Run features Nintendo’s best known character in an endless runner game with three modes including: simple courses; a rally challenge mode; and a “create your own kingdom” area. At the same event, Nintendo partner Niantic announced that it will bring its hugely popular Pokemon Go title to the Apple Watch.
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Unity secures $181 million in Series C fundingJuly 14, 2016On July 13 Unity announced it had secured its first funding in five years with $181 million in Series C funding from DFJ Growth and including China Investment Corporation, FreeS Fund, Thrive Capital and Max Levchin, Sequoia Capital and West Summit Capital.
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Early success for Pokémon Go demonstrates the power of brand on mobileJuly 11, 2016AR and location-based mobile game Pokémon Go has reached first rank in each of the free and top grossing categories in each of its three launch countries after just five days. This early success demonstrates the potential for other leading console brands to generate significant mobile revenues, especially those that have held back from fully embracing the smartphone market.
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Tencent acquires majority Supercell stake in record mobile games dealJune 21, 2016A group led by Chinese internet company Tencent has agreed to acquire an 84 percent stake in Finland-based mobile games developer Supercell for $8.6 billion. The stake, acquired from Japan’s Softbank, values Supercell at $10.2 billion. Following the close of the deal, Tencent expects to hold a voting interest worth 50 percent of the new controlling consortium. Supercell’s existing management will continue to lead the company.
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Miitomo & mobile: A profound shift in what it means to be a Nintendo userMarch 07, 2016Nintendo recently opened registrations for its new account system, named simply Nintendo Account. This represents a major, tangible step in Nintendo’s repositioning as a games company beyond its own hardware. Allowing users to sign-up via their Nintendo Network IDs (or other social-media logins), it creates a profile that will now engage directly with key Nintendo game content beyond the walls of first-party hardware.Subscribers Only
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Glu hopes to shake off negative Q4 with Taylor Swift mobile games dealFebruary 08, 2016US-based mobile games publisher Glu Mobile reported $61m Q4 2015 revenues, down 16.3% on the same period in 2014. Profitability also took a hit as it ended Q4 with a $3m net loss compared with $1.4m net income in Q4 2014. The publisher’s full year results are more positive. Its $249.9m 2015 total revenues were up 12% on 2014. IHS estimates that the overall mobile games market grew by 27% year-on-year in 2015, so Glu is being outpaced by the rest of the market. Glu has also made two investments in new games developers and extended its roster of celebrity mobile games partnerships.
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MTG expands its esports portfolio with DreamHack acquisitionNovember 27, 2015Pan-Nordic broadcaster and pay TV provider MTG has acquired DreamHack, Scandinavia’s largest esports player. The deal for 100% of the company, which runs local and global esports leagues, tournaments and championships, values DreamHack at SKr244 million ($28 million).Subscribers Only
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Nintendo's inaugural mobile app highlights need to carefully approach crowded marketOctober 30, 2015Nintendo has announced its first mobile app, Miitomo, due for launch in March 2016. Miitomo is a 'communication application' rather than a traditional game, and features a freemium business model enabled by in-app purchases. Players can create their own 'Miis' (Nintendo avatars), that can interact with other Miis created by friends in a variety of virtual scenarios.Subscribers Only
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Tencent aims for Western mobile games expansion with Glu Mobile investmentMay 01, 2015Tencent has acquired a 14.6% stake in US mobile games publisher Glu Mobile for $126m. Glu’s Q1 2015 revenues of $69.5m were 56% up on the same period in 2014. It reported 54.6m monthly active users, which was 15% down from 64m in Q1 2014.
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Facebook extends mobile ad tech and Messenger platformMarch 26, 2015Facebook launched a new platform for developers to create apps that integrate with the Messenger app at its annual F8 conference. 40 apps are available at launch enabling users to share GIFS, photo, video and audio clips. The new platform also provides an in-app discovery tool that enables app users to find compatible apps within Messenger and allows users to share app install links without leaving their conversations.
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Microsoft's HoloLens and GamingJanuary 22, 2015Our take on the announcements arriving from Microsoft's Windows 10 conference: the newly-unveiled HoloLens is the most graphically rich and immersive augmented reality solution shown publicly by any major technology company. Its Minecraft-based builder demo shows the gaming potential of the new platform.Subscribers Only
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CES 2015: Games round-upJanuary 21, 2015Our take on the key game-related points of this year's Consumer Electronics Show. Topics covered include: Virtual Reality, Android consoles and gaming smartphones, Nvidia's X1, and PlayStation Now.Subscribers Only
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Sony’s PlayStation to roll out original programmingJanuary 21, 2015PlayStation will debut its first original TV show, the 10-episode Powers, in March 2015. The first episode of the series will be free for streaming on the console, while the subsequent episodes will require subscription to PlayStation Network (PSN). Sony plans to attract more users to PSN, its online gaming and digital media delivery service, by adding TV shows to its offer.Subscribers Only
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Digging for milestones: Minecraft surpasses 30 million on mobileJanuary 14, 2015The mobile iteration of Mojang’s Minecraft has sold over 30 million copies. Dubbed Pocket Edition, this version saw release on Android platforms in August 2011, with an iOS instalment arriving in November of the same year.Subscribers Only
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Viber turns to games for platform expansionDecember 17, 2014Rakuten-owned instant messaging and VoIP service Viber has expanded its app with the addition of Viber Games.
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Amazon acquires gaming platform TwitchAugust 27, 2014Online retail giant Amazon is to acquire online gaming platform Twitch for approximately $970 million. The acquisition is expected to close by the end of 2014. The companies have not announced plans for strategy or integration but Twitch has commented that its office...
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Nvidia's Shield Tablet Aims to Connect The Dots Between PC and Tablet GamingJuly 25, 2014Nvidia has announced a new product in its Android-based Shield gaming device ecosystem, a Tegra K1 equipped gaming tablet. This follows on from the company's launch of the Shield handheld console. Both devices will use the same Nvidia forked version of Android and have access to Google Play store for content.