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Media & Technology DigestFebruary 04, 2019The Media & Technology Digest provides a monthly analysis of the key trends and innovations shaping the global technology landscape. Written by our senior analysts the digest includes a detailed focus on key industry hot topics, analysis of all major industry and product announcements with in-depth examinations of significant industry trends.Subscribers Only
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IHS Markit Announces Innovation Awards Winners at ShowStoppers @ IFA in BerlinAugust 31, 2018a world leader in critical information, analytics and solutions, today announced winners of the IHS Markit Innovation Awards.
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Pokemon Go maker Niantic to develop Harry Potter titleNovember 09, 2017US-based mobile games developer Niantic has partnered with Warner Bros to develop a new game based on the Harry Potter brand. Harry Potter: Wizards Unite is set to launch in 2018 and will incorporate augmented reality (AR) features into the game.
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Games: Alibaba establishes games development business to compete more comprehensivelyOctober 05, 2017Alibaba has established a dedicated gaming business group to develop in-house titles following the acquisition of Ejoy Technology, a China-based online games developer. The founder of Ejoy is the former COO of NetEase and will take charge of Alibaba’s new gaming division, which will sit within Alibaba’s Digital Media and Entertainment Group.
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Apple Event - Insights & AnalysisSeptember 12, 2017On September 12, Apple unveiled its latest product offerings: the iPhone X, iPhone 8, Apple TV 4K and Apple Watch Series 3. But what exactly are the implications of these new products? Here, our analysts provide expert analysis on the announcements from multiple perspectives.
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CES 2017 Post-Event CommentariesJanuary 19, 2017CES is the biggest consumer technology show in the US, attracting more than 150,000 people and drawing companies from around the world to showcase their products and services in the spotlight hoping to capture the attention. Once again, IHS Markit sent a number of leading industry analysts to Las Vegas to capture some of the key highlights and insights.
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Nintendo extends mobile presence with Super Mario for iPhoneSeptember 08, 2016Nintendo unveiled Super Mario Run, its first full mobile game using its own IP, alongside the launch of Apple’s latest iPhone and Apple Watch devices. Available as a paid download, the app is already featured in Apple’s App Store where interested users can sign up to be notified when the title is launched. Super Mario Run features Nintendo’s best known character in an endless runner game with three modes including: simple courses; a rally challenge mode; and a “create your own kingdom” area. At the same event, Nintendo partner Niantic announced that it will bring its hugely popular Pokemon Go title to the Apple Watch.
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Unity secures $181 million in Series C fundingJuly 14, 2016On July 13 Unity announced it had secured its first funding in five years with $181 million in Series C funding from DFJ Growth and including China Investment Corporation, FreeS Fund, Thrive Capital and Max Levchin, Sequoia Capital and West Summit Capital.
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Early success for Pokémon Go demonstrates the power of brand on mobileJuly 11, 2016AR and location-based mobile game Pokémon Go has reached first rank in each of the free and top grossing categories in each of its three launch countries after just five days. This early success demonstrates the potential for other leading console brands to generate significant mobile revenues, especially those that have held back from fully embracing the smartphone market.
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Tencent acquires majority Supercell stake in record mobile games dealJune 21, 2016A group led by Chinese internet company Tencent has agreed to acquire an 84 percent stake in Finland-based mobile games developer Supercell for $8.6 billion. The stake, acquired from Japan’s Softbank, values Supercell at $10.2 billion. Following the close of the deal, Tencent expects to hold a voting interest worth 50 percent of the new controlling consortium. Supercell’s existing management will continue to lead the company.
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PC Show Singapore 2016June 16, 2016PC Show, the longest running annual tech showcase in Singapore opened its doors for the 26th time this year. The show attracts thousands of visitors in Asia Pacific (AP) and generates millions of dollars in sales each year. Here is a summary of what IHS finds most interesting and relevant among consumers in the region: • Gaming PC to attract younger users in AP • HP’s Next Gen Computing, one device to conquer all • Hybrid PC for the mobile era.Subscribers Only
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Public Display Unit Shipments and Revenue on the Rebound, IHS SaysMay 05, 2016Overall public display shipments and revenue will rebound in 2016, as regional economies recover and more large projects are installed.
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Miitomo & mobile: A profound shift in what it means to be a Nintendo userMarch 07, 2016Nintendo recently opened registrations for its new account system, named simply Nintendo Account. This represents a major, tangible step in Nintendo’s repositioning as a games company beyond its own hardware. Allowing users to sign-up via their Nintendo Network IDs (or other social-media logins), it creates a profile that will now engage directly with key Nintendo game content beyond the walls of first-party hardware.Subscribers Only
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Glu hopes to shake off negative Q4 with Taylor Swift mobile games dealFebruary 08, 2016US-based mobile games publisher Glu Mobile reported $61m Q4 2015 revenues, down 16.3% on the same period in 2014. Profitability also took a hit as it ended Q4 with a $3m net loss compared with $1.4m net income in Q4 2014. The publisher’s full year results are more positive. Its $249.9m 2015 total revenues were up 12% on 2014. IHS estimates that the overall mobile games market grew by 27% year-on-year in 2015, so Glu is being outpaced by the rest of the market. Glu has also made two investments in new games developers and extended its roster of celebrity mobile games partnerships.
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CES 2016: Does your state support innovation?January 19, 2016The Consumer Technology Association (CTA), continues to advance its agenda to support growth and development in the technology sector. To this end, a billboard positioned in one of the main lobbies was eye catching. It announced the creation of a “State Innovation Scorecard.”
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Changes in Manufacturing, with Emphasis on China, Highlight 2016 Global Technology Predictions from IHS AnalystsDecember 22, 2015Innovations in nearly every sector are setting the stage for technology market growth and even more rapid change in 2016.
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MTG expands its esports portfolio with DreamHack acquisitionNovember 27, 2015Pan-Nordic broadcaster and pay TV provider MTG has acquired DreamHack, Scandinavia’s largest esports player. The deal for 100% of the company, which runs local and global esports leagues, tournaments and championships, values DreamHack at SKr244 million ($28 million).Subscribers Only
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Nintendo's inaugural mobile app highlights need to carefully approach crowded marketOctober 30, 2015Nintendo has announced its first mobile app, Miitomo, due for launch in March 2016. Miitomo is a 'communication application' rather than a traditional game, and features a freemium business model enabled by in-app purchases. Players can create their own 'Miis' (Nintendo avatars), that can interact with other Miis created by friends in a variety of virtual scenarios.Subscribers Only