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Home Networks Intelligence ServiceFind comprehensive intelligence on smart devices and home connectivity. This service features two separate quarterly trackers that quantify the markets for home network devices and broadband CPE.Subscribers Only
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Set-Top Box Intelligence ServiceGain a competitive edge with trusted global market data and analysis on the television technology ecosystem. This service features our proprietary set-top box market trackers and databases that quantify the market for set-top boxes, TV sets, set-top box software, and content security in 80+ countries across the Americas, Asia Pacific, and Europe, Middle East and Africa.Subscribers Only
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First year of 5G in Europe. Smartphones and carriers offer.December 10, 2019The first generation of 5G smartphones in Europe are flagship devices. The majority of 5G phones available in Europe belong to the premium price segment.Subscribers Only
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Channel Distribution DatabaseNovember 26, 2019Database of channel reach including free to air channels, pay TV channels and online subscriptions. The database also includes channel groups' platform strategies.Subscribers Only
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Channel Line-up & Availability DatabaseNovember 26, 2019Track the evolution of distribution strategies and content acquisition by operators across 60 countries. This database delivers continuously updated information on the availability and distribution of Pay-TV and Free-to-air channels across traditional broadcast and emerging online platforms.Subscribers Only
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Channel Revenue & Programming Spend DatabaseNovember 26, 2019Detailed information on channel revenue and program expenditure. Revenue data includes splits for carriage revenue, direct to consumer subscriptions and advertising. Programming data covers spend on original content, acquisitions and sport.Subscribers Only
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Movie & Sports Rights DatabaseNovember 26, 2019Database of key movie and sports rights, including past deals and announced upcoming relationships.Subscribers Only
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Battle Royale in Q3: Game for Peace dwarfs its competitors as Fortnite on iOS decays for fourth consecutive quarterOctober 31, 2019Following its strongest quarter in Q2, the mobile battle royale segment outside of mainland China is showing signs of weariness. Both Fortnite and Knives Out declined quarter-on-quarter by -26% and -16% respectively. PUBG Mobile and Garena Free Fire – titles which are fuelled by less developed mobile games markets such as India and Brazil - grew at quite sedate rates of 3% and 10% respectively quarter-over-quarter.
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Connected Devices Databases - Core Connected DevicesOctober 24, 2019This pivot-table-based workbook regroups the core set of Connected Devices Intelligence’s connected device data. Spanning all 75 countries covered in the intelligence service, this workbook provides data on connected devices by type, and by operating system.Subscribers Only
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Riot Games Lays Out Long Term Growth StrategyOctober 24, 2019During Riot Games’ League of Legends 10th anniversary celebratory stream, the company announced an unexpectedly large roster of new games and its expansion strategy for at least the next 3-5 years. For a company that has been built and focused on one title for a decade – albeit one that has generated $20 billion in revenues according to the company - this marks a major gear change in its ambitions.
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The status quo of sports and fitness technology: Comparing apples with orangesOctober 07, 2019In the sports and fitness technology industry, comparing a dedicated fitness device with a smartwatch has historically been a comparison of apples with oranges – no pun intended. Today, millions of consumers are in fact viewing most health and fitness monitoring devices relative to the Apple Watch, and in majority of cases, the Apple Watch is superior.
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Nokia/HMD strengthens its mid-range with the new 6 and 7 series phones, focusing on enhanced camera performanceSeptember 09, 2019Nokia/HMD announced five new phones on the 5th of September at the IFA in Berlin, Germany. After upgrading the low - end and premium smartphone segment beginning of the year, Nokia strengthens its mid – range with the new 6 and 7 series phones, focusing on enhanced camera set up.Subscribers Only
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Increased focus on stand-off detection drives the market for people-screening equipmentAugust 27, 2019Global market revenue from sales of equipment used to screen people for explosives, weapons and contraband are forecast to grow at a compound annual growth rate of 6.6 percent over the 2018-2023 forecast period. A number of emerging technologies, including millimeter and terahertz waves, have entered the commercial space, helping to address challenges to passenger screening at airports. These technologies now promise to increase security in other applications and better protect visitors at large event venues and in open areas.Subscribers Only
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Top-performing mobile games publishers for July 2019August 13, 2019Tencent maintains its dominance as the highest-performing mobile games publisher according to Priori Data, with $256.8m in net revenue for July. The international version of PUBG Mobile represented $61.9m of this, demonstrating the benefits of Tencent’s recent push into overseas markets following the freeze on games approvals in China.
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Smart building business model insightsAugust 06, 2019IHS Markit Technology (now part of Informa Tech) have just published the ‘Smart Buildings Business Models Market Brief – 2019’ and we would like to share with you an interesting summary on the different business models currently used by Smart Buildings vendors.
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Playrix generates upwards of $2.3b in app store net revenue since 2016July 31, 2019Playrix was the sixth highest-grossing mobile games publisher in Q2 2019, and one of only three European companies to make the top 10, alongside King and Supercell. According to Priori Data, the Russian developer has generated upwards of $2.3b in net revenue since 2016 through its catalogue of free-to-play mobile titles.
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Industrial automation equipment market to post slower growth in 2019July 30, 2019The combined effects of a slowdown in the world economy, machinery production, and capital expenditure will depress growth this year in the global market for industrial automation equipment (IAE), shaving at least 1.5 percentage points of growth when the year ends compared to 2018 levels.
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Voice Assistant in Hospitality TVs – The Current State of PlayJuly 30, 2019Following the trend of household preferences gradually migrating to hospitality, voice assistant technology will be a key disruptive trend in this sector. IHS Markit forecasts that hospitality will be the second-largest commercial vertical market for smart speakers by 2022.Subscribers Only
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With $52 billion in spend projected by year-end, OTT subscription video rules video mediaJuly 26, 2019At its peak in 2007, the physical DVD market amassed $47 billion in global consumer spending, a record that has remained intact, never equaled or surpassed. That is about to change, however, as over-the-top (OTT) subscription video rises to the pinnacle to rule the video landscape.
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Coin Master net revenue grows 833% year-on-year as Moon Active steps up its monetisation gameJuly 18, 2019Coin Master, published by Israeli company Moon Active, has long been disrupting the social casino scene by offering a multi-layered, social experience. According to Priori Data, it has generated $197.5m in net revenue so far this year, with no signs of letting up. No other title in this genre has come close to Coin Master’s success, which is fuelled by Western markets. The USA, the UK and Germany combined account for 85% of net revenue – with the USA alone generating $116m year-to-date; a 59% overall share.