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Games Hardware Sales by Territory DatabaseDecember 09, 2019Games hardware sales database presents country-level data in a single, easy-to-use pivot file.Subscribers Only
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Games Hardware Sales Metrics Database - PremiumDecember 09, 2019Games console hardware sales data and forecasts. Metrics include sales volume, average sales price and sales value by geography.Subscribers Only
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Games-Related Mergers, Acquisitions & Investment Database - PremiumNovember 01, 2019M&A and investment database related to the games sector. Updated quarterly.Subscribers Only
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Games Content & Services by Territory DatabaseSeptember 19, 2019Games content and services database presents country-level data in a single, easy-to-use pivot file.Subscribers Only
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Smartphone & Tablet Games Apps Database - PremiumSeptember 19, 2019Smartphone and tablet games apps market data and forecasts across all monetization models and major app stores by geography.Subscribers Only
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Games Content & Service Spend by Distribution Type Database - PremiumSeptember 10, 2019Games content and service spend by major distribution type - physical and digital (split between console/PC digital and mobile). Data and forecasts are by territory.Subscribers Only
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Console Games Sales & Service Metrics Database - PremiumAugust 30, 2019Console games market data and forecasts by platform and geography. Includes both physical and digital opportunity segmentation.Subscribers Only
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Games Addressable Market by Territory Database - PremiumAugust 30, 2019Games addressable market database presents country-level data in a single, easy-to-use pivot file.Subscribers Only
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Games Addressable Market Metrics Database - PremiumAugust 30, 2019Games addressable market data and forecasts by device or platform and geography. Devices and services covered include games consoles, smartphones, tablets, streaming set top boxes, connected TVs, Valve's Steam platform, PC households and VR Ready PCs.Subscribers Only
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PC Games Sales & Service Metrics Database - PremiumAugust 30, 2019PC games market data and forecasts across physical retail, digital retail and download, subscriptions, micro-transactions and pay per play monetization by territory. Includes segmentation for multiplayer online games and casual games markets.Subscribers Only
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Virtual Reality Games Database - PremiumAugust 02, 2019Virtual reality games market data and forecasts by headset brand and territory. Includes PC, console and smartphone segmentation.Subscribers Only
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Streaming Games Database - PremiumMay 30, 2019Streaming games market (also known as Cloud Gaming, Full Streaming or Video Streamed Games on Demand) annual data and forecasts by territory. Includes segmentation by monetization model and channel.Subscribers Only
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Western Europe Pay TV and Online Video 2017July 12, 2018The Western Europe pay TV and online video market monitor provides an in-depth insight into the key trends affecting the subscription video market in 2017. It includes data and analysis on pay TV operators, their subscribers and revenues, and the impact of online TV services on pay TV growth.Subscribers Only
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Immersive Computing - Consumer Augmented & Virtual Reality Report - 2018January 25, 2018Keep pace with emerging consumer spending for augmented reality and virtual reality technology. This report provides analysis of entertainment media, entertainment centers, and consumer electronics – including virtual reality headsets, augmented reality headsets, smart glasses, augmented reality smart devices and much more.Subscribers Only
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Disney scales up with $52 billion Fox acquisitionDecember 15, 2017The Walt Disney Company has agreed to acquire most of the entertainment assets of 21st Century Fox, giving it the sscale to compete for consumers in an increasingly online media world.Subscribers Only
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Liberty Global goes all-in on Netflix partnership with footprint-wide carriage dealSeptember 14, 2016International pay TV provider Liberty Global announced a partnership with Netflix to bring the SVoD company’s app to Liberty Global’s advanced pay TV platforms in more than 30 markets across Europe and Latin America.Subscribers Only
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Is There a Future for the TV Channel?February 10, 2016Ted Hall, Research Director for IHS Technology’s Television team, delivers a thought provoking presentation on the future of television channels in the increasingly crowded global television landscape. This was presented at IHS' 23rd Annual PEVE Entertainment Business Futures 2015 ConferenceSubscribers Only
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Pay TV in the Netflix Age: Innovating to Stay Ahead of the OTT ChallengeFebruary 10, 2016Ted Hall, Research Director for IHS Technology’s Television team, presents his views on the challenges ahead for PayTV with the growing power of Over-the-Top services. This was delivered at IHS' 23rd Annual PEVE Entertainment Business Futures 2015 Conference.Subscribers Only
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Netflix on pay TV: A marriage of convenienceFebruary 08, 2016Integrating Netflix into traditional pay TV has had a net positive impact on operator KPIs, according to a survey of service providers conducted by IHS. The SVoD offering has generally been found to benefit operators’ business, while co-existing well with more-traditional parts of the bundle.Subscribers Only
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Sports Rights: Operators Evolve the Pay TV Proposition as Costs Go UpAugust 21, 2015Premium sports rights remain of crucial importance to many pay TV operators’ businesses, for building and retaining customers of multiple products, not just TV. Rising costs are putting increasing pressure on service providers to maximise the value of rights, though. Innovating sports broadcasting for traditional pay TV customers is essential, but operators must also seek growth by unbundling access to their sports content, via more-flexible, standalone over-the-top (OTT) video services.Subscribers Only