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Geography - Poland Service - Games Intelligence Service - Premium Service - Smartphone Electronics Design Intelligence Service Service - TV & Online Video Intelligence Service - PremiumBy Attribute
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Console Games Sales & Service Metrics Database - PremiumDecember 21, 2018Console games market data and forecasts by platform and geography. Includes both physical and digital opportunity segmentation.Subscribers Only
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Games Content & Services by Territory DatabaseDecember 21, 2018Games content and services database presents country-level data in a single, easy-to-use pivot file.Subscribers Only
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Games Hardware Sales by Territory DatabaseDecember 21, 2018Games hardware sales database presents country-level data in a single, easy-to-use pivot file.Subscribers Only
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Virtual Reality Games Database - PremiumDecember 21, 2018Virtual reality games market data and forecasts by headset brand and territory. Includes PC, console and smartphone segmentation.Subscribers Only
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Games Addressable Market by Territory Database - PremiumDecember 20, 2018Games addressable market database presents country-level data in a single, easy-to-use pivot file.Subscribers Only
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Games Addressable Market Metrics Database - PremiumDecember 20, 2018Games addressable market data and forecasts by device or platform and geography. Devices and services covered include games consoles, smartphones, tablets, streaming set top boxes, connected TVs, Valve's Steam platform, PC households and VR Ready PCs.Subscribers Only
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Games Content & Service Spend by Distribution Type Database - PremiumDecember 20, 2018Games content and service spend by major distribution type - physical and digital (split between console/PC digital and mobile). Data and forecasts are by territory.Subscribers Only
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Games Hardware Sales Metrics Database - PremiumDecember 20, 2018Games console hardware sales data and forecasts. Metrics include sales volume, average sales price and sales value by geography.Subscribers Only
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PC Games Sales & Service Metrics Database - PremiumDecember 20, 2018PC games market data and forecasts across physical retail, digital retail and download, subscriptions, micro-transactions and pay per play monetization by territory. Includes segmentation for multiplayer online games and casual games markets.Subscribers Only
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Smartphone & Tablet Games Apps Database - PremiumDecember 19, 2018Smartphone and tablet games apps market data and forecasts across all monetization models and major app stores by geography.Subscribers Only
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Streaming Games Database - PremiumDecember 19, 2018Streaming games market (also known as Cloud Gaming, Full Streaming or Video Streamed Games on Demand) annual data and forecasts by territory. Includes segmentation by monetization model and channel.Subscribers Only
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Games-Related Mergers, Acquisitions & Investment Database - PremiumNovember 01, 2018M&A and investment database related to the games sector. Updated quarterly.Subscribers Only
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Central and Eastern Europe Pay TV 2017June 07, 2018The Central and Eastern Europe pay TV market monitor provides an in-depth insight into the key trends affecting the pay TV market in the CEE region in 2017. It includes data and analysis on pay TV operators, their subscribers and revenues, key M&A activity in the region, and the impact of online TV services on pay TV growth. The report focuses on the top eight CEE markets; Poland, Russia, Romania, Hungary, Slovakia, Czech Republic, Serbia and Bulgaria.Subscribers Only
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Immersive Computing - Consumer Augmented & Virtual Reality Report - 2018January 25, 2018IHS Markit's latest report on the consumer augmented and virtual reality markets. This report adds to the coverage of last year's report with additional data and analysis related to the consumer augmented reality market opportunity and also the location-based (out of home) consumer virtual reality market.Subscribers Only
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European Broadband Cable Yearbook - 2017December 01, 2017The European Broadband Cable Yearbook, produced in association with trade body Cable Europe, is widely recognised as the definitive guide to the European Cable Industry. Published continuously for over a decade, this annual report contains detailed data on the size and value of the cable industry in all European Union countries as well as other European Economic Area markets. With company-level information and market wide analysis it shows trends in cable uptake, digital progression, revenue and ARPU, broadband cable and cable telephony. Also includes a written summary of the cable industry developments within each country over the last year.Subscribers Only
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European Broadband Cable Yearbook - 2016December 14, 2016The European Broadband Cable Yearbook, produced in association with trade body Cable Europe, is widely recognised as the definitive guide to the European Cable Industry. Published continuously for over a decade, this annual report contains detailed data on the size and value of the cable industry in all European Union countries as well as other European Economic Area markets. With company-level information and market wide analysis it shows trends in cable uptake, digital progression, revenue and ARPU, broadband cable and cable telephony. Also includes a written summary of the cable industry developments within each country over the last year.Subscribers Only
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Poland’s TVN acquires majority stake in games MCN, GamellotNovember 03, 2016Scripps Networks-owned, Polish TV broadcaster, TVN has bought a majority stake in Gamellot, a Polish-grown, games-dedicated Multi-Channel Network (MCN) launched in 2012, for an undisclosed amount. In their four years of operation, Gamellot has built a YouTube audience of 19 million subscribers, which generates 150 million views a year, across their 90+ YouTube channels. This is the first acquisition in the MCN space by a Polish broadcaster and strengthens TVN’s digital proposition.Subscribers Only
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Public broadcasting under pressureFebruary 23, 2016Public broadcasters are facing a converging threat from cost-cutting and the development of new technology. This report analyses the tough choices facing the BBC, benchmarking its funding against 45 countries and making a detailed comparison of the UK institution with its major European peers.Subscribers Only
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Cable Dynamics in the Netflix Age : Cable Brussels - 2016February 10, 2016Ben Keen, Vice President, Consumer, Media, Telecoms & Displays, presented the new edition of the European Broadband Cable report, which details the latest growth trends in the European Union cable industry and examines the industry's strategic direction.Subscribers Only
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Is There a Future for the TV Channel?February 10, 2016Ted Hall, Research Director for IHS Technology’s Television team, delivers a thought provoking presentation on the future of television channels in the increasingly crowded global television landscape. This was presented at IHS' 23rd Annual PEVE Entertainment Business Futures 2015 ConferenceSubscribers Only