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The leisure gaming sector is experiencing deep and disruptive changes in its business models, distribution, industry and platforms. Staying “in the game” requires a strategic grasp of the rapidly shifting game-plays animating this lucrative and evolving global market.

Gain the upper hand in the dynamic, competitive universe of games media with our substantive coverage and rigorous tracking of the global interactive leisure software marketplace.

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As leading provider of information and analysis on the global interactive leisure software and marketplace, IHS has launched a service to provide clients with up-to-date and reliable market data.
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  • Icon Senior Analyst, Games
    Christine Arrington is a Senior Analyst, Games at IHS. She has extensive experience in market analysis in the game industry, and game content creation technologies ranging from middleware to 3D content creation tools.
  • Icon Director, Games
    As head of games research at IHS, Piers Harding-Rolls leads a team of analysts tracking the evolution of the games sector across all major packaged game and digital games segments.
  • Icon Senior Analyst, Games
    Steve Bailey joined the IHS games department in 2008, specializing in the burgeoning online PC gaming market ever since. His work for games encompasses MMOGs, virtual worlds, online console, and casual, browser-based and social gaming, in the context of IHS reports, consultancy for major international clients and general Games Intelligence service work.

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