Games Market Monitor: China Publisher Performance in Q4 2016 and Q1 2017 Outlook

April 10, 2017  | Subscribers Only

Chenyu Cui Chenyu Cui Analyst, Games
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Major company rankings did not see any great changes across Q4. Tencent’s PC segment delivered flat performance, with a slight decline of 0.8%, yet managed to retain its leading position with a market share of 63%.

Highlights:

  • Overwatch and World of Warcraft: Legion bolstered NetEase's PC games
  • Onmyoji's success allows NetEase to play catch-up in mobile sector
  • Perfect World enhances its PC games portfolio via licensed CS:GO
  • Changyou is unlikely to see any recovery within PC games in H1 2017

In this report:

  • Top publisher performance
  • Revenue share within publisher basket
  • Top publisher revenue split by MMOG &MOG
  • Top publisher revenue split by business model
  • Top publisher revenue split by technology

List of tables and charts:

  • 2016 Q4 Chinese Games Publisher Total and Domestic Revenue
  • 2016 Q4 Domestic PC Games Revenue Share within Publisher Basket
  • 2016 Q4 Chinese Games Publisher Total and Domestic Revenue in RMB
  • 17Q1 Top Publisher Forecast
  • 17Q1 Forecasts within Publisher Basket
  • 17Q1 Top Publisher Forecast in RMB
  • 16Q4 MMOG & MOG Revenue
  • 16Q4 Revenue from Client & Browser
  • 16Q4 Revenue Split by Business Model
  • 16Q4 MMOG & MOG Revenue in RMB
  • 16Q4 Revenue from Client & Browser in RMB
  • 16Q4 Revenue Split by Business Model in RMB
  • 17Q1 MMOG & MOG Forecast
  • 17Q1 Forecasts from Client & Browser
  • 17Q1 Forecasts Split by Business Model
  • 17Q1 MMOG & MOG Forecast in RMB
  • 17Q1 Forecasts from Client & Browser in RMB
  • 17Q1 Forecasts Split by Business Model in RMB

Number of pages: 13

Number of tables and charts: 18


 

Chenyu Cui

Analyst, Games

Chenyu Cui is an analyst in the Media team, with a specific focus on China and also include analysis of massively multiplayer online games, multiplayer online games, social network games and other online games markets.

Geography
China
Research by Market
Media & Advertising
Category
Games
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