Games Market Monitor: Console Hardware, Q1 2016

June 17, 2016  | Subscribers Only

Steve Bailey Steve Bailey Principal Senior Analyst, Games, IHS Markit
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Hardware sales in the first three months of 2016 have beeb disappointing, with only the PS4 returning positive year-on-year sales on a global basis. Wii U saw improvement, but only in Japan.


  • PS4 sees global growth of 11%, year on year
  • A challenging period for Microsoft in the lifecycle of the Xbox One
  • Handhelds are now approaching the end of their current cycles

In this report:

  • Hardware volumes: World
  • Hardware volumes: PAL region
  • Hardware volumes: USA
  • Hardware volumes: Japan
  • Market share by territory
  • Market share by platform
  • Backwards compatibility: PS4 vs Xbox One
  • Evolving console functionality: PS4 versus Xbox One
  • Console report card: Strengths and Weaknesses

List of tables and charts:

  • World hardware: YoY change
  • World hardware: Sales volume
  • PAL hardware: YoY change
  • PAL hardware: Sales volume
  • USA hardware: YoY change
  • USA hardware: Sales volume
  • Japan hardware: YoY change
  • Japan hardware: Sales volume
  • Regional market share, by format
  • Market share, by region
  • Market share, by format: TV consoles
  • Market share, by format: Handheld consoles
  • Change in forecasts: PAL
  • Change in forecasts: USA
  • Change in forecasts: Japan

Number of pages: 11

Number of tables and charts: 15

Steve Bailey

Principal Senior Analyst, Games, IHS Markit

Steve Bailey is a principal senior analyst for Games at IHS Markit.

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