Games Market Monitor: Console Hardware, Q1 2016

June 17, 2016  | Subscribers Only

Steve Bailey Steve Bailey Principal Senior Analyst, Games, IHS Markit
Need more Information?

Hardware sales in the first three months of 2016 have beeb disappointing, with only the PS4 returning positive year-on-year sales on a global basis. Wii U saw improvement, but only in Japan.

Highlights:

  • PS4 sees global growth of 11%, year on year
  • A challenging period for Microsoft in the lifecycle of the Xbox One
  • Handhelds are now approaching the end of their current cycles

In this report:

  • Hardware volumes: World
  • Hardware volumes: PAL region
  • Hardware volumes: USA
  • Hardware volumes: Japan
  • Market share by territory
  • Market share by platform
  • Backwards compatibility: PS4 vs Xbox One
  • Evolving console functionality: PS4 versus Xbox One
  • Console report card: Strengths and Weaknesses

List of tables and charts:

  • World hardware: YoY change
  • World hardware: Sales volume
  • PAL hardware: YoY change
  • PAL hardware: Sales volume
  • USA hardware: YoY change
  • USA hardware: Sales volume
  • Japan hardware: YoY change
  • Japan hardware: Sales volume
  • Regional market share, by format
  • Market share, by region
  • Market share, by format: TV consoles
  • Market share, by format: Handheld consoles
  • Change in forecasts: PAL
  • Change in forecasts: USA
  • Change in forecasts: Japan

Number of pages: 11

Number of tables and charts: 15

Steve Bailey

Principal Senior Analyst, Games, IHS Markit

Steve Bailey is a principal senior analyst for Games at IHS Markit.

Research by Market
Media & Advertising
Category
Games
Share facebook Twitter Google Plus Linked In Add This Contact Us