Games Market Monitor: Korean Publisher Performance, Q4 2014 and 15Q1 Outlook

March 26, 2015  | Subscribers Only

Chenyu Cui Chenyu Cui Senior Research Analyst – Games, IHS Markit
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Compared to revenue growth experienced in Q3 as a result of the Korean Thanksgiving holiday, several major publishers suffered a Q4 decline due to a lack of games/updates and fewer promotions for incumbent PC titles.

Nexon consolidated its lead with a market share of 46% of the whole PC games business. Some of its domestic share was taken by NCSOFT; Lineage in particular saw a surge in revenue driven by in-game item sales, on the back of its latest ‘Warrior’ update.

Highlights: 

  • NHN feels the impact of losing the Japanese operating rights to TERA
  • Major publishers plan to debut a number of new titles in Q2 2015
  • Some strong performances in China and Japan made up for losses from the Korean market.

In this report: 

  • Top publisher performance
  • Top publisher performance in domestic market
  • Top publisher revenue split by MMOG &MOG
  • Top publisher revenue split by business model
  • Revenue share within publisher basket

List of tables and charts:  
•    2014 Q4 Korean Games Publisher Total Revenue in $m
•    2014 Q4 Korean Games Publisher PC Games Revenue in $m
•    2014 Q4Korean Games Publisher Korean PC Games Revenue in $m
•    2014 Q4 Korean Games Publisher Mobile Games Revenue in $m
•    2014 Q4 Korean Games Publisher Total Revenue in KRWm
•    2014 Q4 Korean Games Publisher PC Games Revenue in KRWm
•    2014 Q4 Korean Games Publisher Korean PC Games Revenue in KRWm
•    2014 Q4 Korean Games Publisher Mobile Games Revenue in KRWm
•    2014 Q4 PC games revenue share within publisher basket
•    2014 Q4 Korea PC games revenue share within publisher basket
•    Publisher 15Q1 PC Games Revenue Forecast in $m
•    Publisher 15Q1 PC Games Revenue Forecast in KRWm
•    Publisher 15Q1 Korea PC Games Revenue Forecast in $m
•    Publisher 15Q1 Korea PC Games Revenue Forecast in KRWm
•    Publisher Q4 MMOG & MOG Revenue in $m
•    Publisher Q4 MMOG & MOG Revenue in KRWm
•    Publisher 15Q1 MMOG & MOG Forecast in $m
•    Publisher 15Q1 MMOG & MOG Forecast in KRWm
•    Publisher Q4 MMOG & MOG Revenue Share
•    Publisher 15Q1 MMOG & MOG Forecast Share
•    Publisher Q4 Revenue split by business model  in $m
•    Publisher Q4 Revenue split by business model  in KRWm
•    Publisher 15Q1 Forecast split by business model in $m
•    Publisher 15Q1 Forecast split by business model  in KRWm
•    Publisher Q4 Revenue Share Split by Business Model
•    Publisher 15Q1 Forecast Share Split by Business Model

Number of pages: 15 
Number of charts and tables: 26

Chenyu Cui

Senior Research Analyst – Games, IHS Markit

Chenyu Cui is a Senior Research Analyst, Games at IHS Markit.

Geography
South Korea
Organization
CJE&M NCsoft Nexon
Research by Market
Media & Advertising
Category
Games
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